Arc Welding
I don't know about you, but this whole “writing” thing strikes me as a pretty treacherous preoccupation. I’m still reeling from the Triple Chocolate Cappuccino Cheesecake that is The Dark Knight and a friend working on a romantic comedy poses a question that goes something like this: If I am trying to demonstrate how my main character (we’ll call him Hunt) changes for the better over time, then must I have him abandon certain silly, quirky behaviors that seem part and parcel of his nature?The short answer is “No, you can do anything you want, provided it works.” However, because I like to pretend I’m a script consultant sent back in time by John Connor to save my friend’s pre-apocalyptic efforts (he’d do the same for me), I find myself recalling a certain panel discussion at the Austin Film Festival from several years ago. Here the likes of Ted Tally, Shane Black, and Barry Josephson opined that the so-called character arc is not always necessary.
The action item here is that Hunt at some level can’t change—he’s Hunt. He can become more himself, more fully himself, but he’s not going to make a huge change in personality or style. He may finally realize what he was already capable of, nothing more (though that may well be a big stretch). Think of a personality typing system such as the Enneagram, if you will, in which there are nine distinctive ways of relating to the world. You might be a Three, you might be a Nine, but in any case your individual “arc” will be, we hope, from the less healthy side of Threeness or Nineness to the healthier side. But you don’t suddenly become a Four or a Seven because of a series of events or decision you make. You don’t adandon certain silly, quirky behaviors just because you’re making better decisions. Depending on the nature and genre of your script, the climax you choose might be the moment at which the main character finally realizes his fullest potential . . . or sinks into the depths of madness.
I am reminded of a helpful DVD special feature on Randall Wallace’s writing of Braveheart, in which he spoke of William Wallace’s “arc.” I found his use of the term surprising, since I take Braveheart as an example of a film in which the main character doesn’t change all that much. However, to Randall, William’s arc consisted in realizing that, in the end, all the fighting was not going to accomplish the change he sought; he would have to accept the personal risk of further negotiations with the nobles. That’s when his values, his commitment, are put to the ultimate test. And thus William fulfills the theme, that you must follow your heart, no matter what, even if it’s torn from your chest. (Imagine taping that not just to your PC but to the ceiling above your bed.)
None of this is necessarily news to a subsection of my readership, but nonetheless I find it intriguing that the naturalism that seems to result from the anti-arc argument suggests another way in which drama follows life. In fact, just this evening my friend rang me on the cell just as I was about to enter Target in search of a new notebook. He had another question for me, this one about turning points. Something tells me this new behavior is unlikely to change.
Labels: Braveheart, character arc, Enneagram, Randall Wallace, screenwriting, speculation
